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Social Abilities
hartnellhartnell 1267394909|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Brainstorming

Here's an idea: social abilities.

Something that only works in-game when two people are working together / near each other.

For example, getting near each other, and switching on the social ability, one player's ship morphs into a gun and connects to the other person's ship. This allows one person to fly and the other to shoot.

— hartnell

Social Abilities by hartnellhartnell, 1267394909|%e %b %Y, %H:%M %Z|agohover
Re: Space Bomber 3D?
mr glassesmr glasses 1267063505|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Brainstorming

That's a good point. It would be tricky esp. with out of perportion ships and structures. I'll brood for a while.

Re: Space Bomber 3D? by mr glassesmr glasses, 1267063505|%e %b %Y, %H:%M %Z|agohover
Re:
mr glassesmr glasses 1267063362|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

So, how's it going so far? I know it's been a while and we've all been insanely busy…but I hope some progress has been made.

Re: by mr glassesmr glasses, 1267063362|%e %b %Y, %H:%M %Z|agohover

'Tis a pity.

Anyway, sorry about not being able to work on SB graphics more. I've been so busy! I might try to cook up some hand made sketches. (for practice and for guidlines/proposals)

Re: Problem with spacebomber.net domain by mr glassesmr glasses, 1267063261|%e %b %Y, %H:%M %Z|agohover
Re: Major changes in packet design
spacechase0spacechase0 1266197798|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

Interesting, if I could understand a bit more about what it meant. :P

Looking forward to the next build, keep up the great work. :)

Re: Major changes in packet design by spacechase0spacechase0, 1266197798|%e %b %Y, %H:%M %Z|agohover
Re: Space Bomber 3D?
spacechase0spacechase0 1266197553|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Brainstorming

That would be pretty neat if Spacebomber was 3D. Although I think it should stay 2D (even if it is for my selfish reason of being able to understand the source :P).

Re: Space Bomber 3D? by spacechase0spacechase0, 1266197553|%e %b %Y, %H:%M %Z|agohover
Major changes in packet design
CromozonCromozon 1264719176|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

Last week we started changing the packet design so the type not is part of the header, this increases flexibility, but it does take up some more bandwidth, I am really looking forward to se how everything is performing though.

Furthermore we have implemented far more connection states in client and server. ~{CONNECTING, SYNCHRONIZING, SYNCHRONIZED, PLAYING}
The transmission pattern (I have to call it something), is more clean, so reception and transmission is separated. This means that what is transmitted is defined by the state, and not a reaction to a incoming message.

I will soon upload some details about the client<->server connection sequence.

Major changes in packet design by CromozonCromozon, 1264719176|%e %b %Y, %H:%M %Z|agohover
Problem with spacebomber.net domain
u9u9 1264718074|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Graphics and Sound

We cannot log in from the spacebomber.net domain, and images will not show up. I think we have to make the domain redirect to spacebomber.wikicomplete.info instead, so the user is always browsing on the wikicomplete domain.

Or maybe hartnell has a solution?

Problem with spacebomber.net domain by u9u9, 1264718074|%e %b %Y, %H:%M %Z|agohover
Space Bomber 3D?
u9u9 1264715039|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Brainstorming

Mr Glasses… What if space bomber was 3D? How would you see the gameplay? Like a Mario Galaxy kinda view and environment? Or do you have a different idea? I had a talk with a game designer about this idea too. I would love to hear your thoughts.

Space Bomber 3D? by u9u9, 1264715039|%e %b %Y, %H:%M %Z|agohover
Re:
u9u9 1264542456|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

Coming along slowly but nicely. We are working only one day a week. We have completely rewritten the network part and hopefully on Thursday we will be able to connect clients again… this time without any limits like we had last time :)

Re: by u9u9, 1264542456|%e %b %Y, %H:%M %Z|agohover
Re:
mr glassesmr glasses 1262978975|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

sounds good.

I'm gonna learn a lot from how you guys make SB, so make sure to include detailed documentation. I'm considering makinga c++ server for an MMO, but the client is a game maker client… that makes things tricky. Anyway, I'm gonna look at what methods you guys use for general communication. No matter what language you are using, some basic principals stilll apply.

By the way, how's SB coming?

Re: by mr glassesmr glasses, 1262978975|%e %b %Y, %H:%M %Z|agohover
spacechase0spacechase0 1260034662|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Brainstorming

Sounds great, especially the timewarp thing. I have never seen a game with that!

by spacechase0spacechase0, 1260034662|%e %b %Y, %H:%M %Z|agohover
Re: Please Write suggestion :D
hartnellhartnell 1259483653|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

Hi Cromozon. I haven't a clue who you are but if you're a friend of u9, you're a friend of mine.

@u9, cool IRC chat!

— hartnell

Re: Please Write suggestion :D by hartnellhartnell, 1259483653|%e %b %Y, %H:%M %Z|agohover
Re:
CromozonCromozon 1259411147|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

Yep, I agree. I will make some suggestive packet design.

Re: by CromozonCromozon, 1259411147|%e %b %Y, %H:%M %Z|agohover
u9u9 1259257927|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

I think the Quake 3 model is the one :) I myself am strongly against TCP, while Cromozon is is a little pro-TCP

by u9u9, 1259257927|%e %b %Y, %H:%M %Z|agohover
mr glassesmr glasses 1258738160|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

I think model two is probably the best way to go. :)

by mr glassesmr glasses, 1258738160|%e %b %Y, %H:%M %Z|agohover
Please Write suggestion :D
CromozonCromozon 1258131832|%e %b %Y, %H:%M %Z|agohover
in discussion Hidden / Per page discussions » Design

We need your feedback

Please Write suggestion :D by CromozonCromozon, 1258131832|%e %b %Y, %H:%M %Z|agohover